Building out the character customization system - source character & morphs are from Reallusion's Character Creator, exported and packaged with 3ds Max. Working on clothing / garment management system, which is coming together slowly...
More info about the pipeline etc on my site:
https://www.gamedev.zone/character-pipeline-1-introduction-basic-workflow-with-character-creator-marvelous-designer/
Character Designer -Subsurface Material Design
Character system is slowly coming together:
https://twitter.com/gekido/status/1250297269997338629/photo/1
Character Morph system
Character Element / Layer System