My project for the Kinetic Rush Challenge (https://kineticrush.createwithclint.com/) - it was a month long challenge to take the provided camera & base character animation clips and turn it into your own story! The entire clip had to be 126 frames at 3840x1620.
My submission is set in the world of Dystopia Punk, the game I've been working on for a while. This gave me the advantage of having a ton of content! This was an interesting challenge to build a world and a story in that short amount of time, but I feel I was successful!
Scene was built in Unity 2022, rendered using Deckard Render, an awesome pathtracing solution for high fidelity rendering (https://assetstore.unity.com/packages/tools/video/deckard-render-137778) and final color in DaVinci Resolve.
Characters were created in Reallusion Character Creator.
This was built as 2 separate sequences (interior & exterior) so that the looping worked properly. The Interior scene was edited to bookend the start / end of the sequence.
Total render time for the sequence was roughly 3 hours for both scenes.
Kinetic Rush Challenge - Dystopia Punk full short
Turntable of the hero character